Resonance
Resonance is the mind's footprint. Waves of mental energy flow out from the minds
of all living creatures. This energy is dropped in minuscule amounts by little
looks and touches, and absorbed by the objects it touches. The energy diffuses
from the object, and the impressions fade quickly, but larger impressions may
build up through repetitive interactions or intensely emotional events.
The stronger the emotion involved, the deeper the impression it will leave. A
dagger used to murder will have an impression of the hate and fear involved
imprinted in it; a simple charm given to a loved one will radiate warmth, love
and protective feelings. Resonance is that impression; its source is the mind
that caused the feelings, and the intensity of those feelings affect the power
of the resonance.
Resonance is always caused by something with a consciousness--person, spirit,
animal, whatever--and imprinted onto non-living objects. Some resonances can
encompass huge areas as all the objects within it are imprinted and form a sort
of 'aura.' As long as the mind source of the resonance remains, it will continue
to create more resonance. Resonance lives on without its source, but it gradually
dies away if it is not maintained.
While all minds create resonance, only a few mages can can control the resonance
they create or manipulate existing resonance. This ability is what we refer to
as Transference. Other
mentalists may feel the general sense of ambiance around an object. They might
even guess at the source or resonance or suspect what kind of resonance is within
an object: wood, for instance, was once living, and may resonate a stately, ponderous
patience... weapons tend to radiate anger, impatience, or deadly intent. However,
most mages cannot "see" the resonance as Transference mentalists can, and can discern
no more than these simple feelings. Transference mentalists can discern details such
as targets or memories -- things that were imprinted into the object but which
require the skill of a mage to unlock.
Effect of Resonance on Mages:
I have observed two main effects of Resonance on magic and mages.
First: if a mentalist spell is cast that is sympathetic to resonance in the area,
the effect of the spell is increased; if cast in conflict with resonance in the
area, the effects of the spell will be lessened or changed.
Second: a mentalist is particularly susceptible to resonance. This is why we teach mentalists
to build "shields" to protect them against mental energies. With practice and use,
shielding becomes as natural for the mentalist as breathing. However, sometimes
the shield is not enough to protect against resonance. If their shields are
breached, the mentalist will experience the resonance exactly as if he were what
were causing it... His emotions and intentions will be altered, and his sense of
self will be wiped away. The experience can be unsettling at best, and has driven
many an unlucky mage mad. If the resonance is caused by a spirit, succumbing to the resonance
will also leave the mage open to possession by the spirit if the spirit is so inclined.
Unfortunately, I have found no system for measuring resonance aside from the insights of Transference mages.
Even then, I have learned that the interactions of resonance patterns are so complex one can never be
certain in predicting its effect on magic. One should always be wary of unforeseeable consequences.
Continue to Surges 
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